🧩 Guild Wars 2 Classes Weapons

Nevermind I found this, so looks like aquatic weapons is not included. Here are the weapons that will become part of each profession’s core proficiencies in Guild Wars 2: Secrets of the Obscure: Guardian: Axe (main hand), sword (off hand), longbow Revenant: Shield (off hand), greatsword, short bow Burning you inflict has increased duration, and your torch skills gain reduced recharge. King of Fires ( Berserker) — Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes. Farsighted ( Marksmanship) — Ranger weapon skills deal The 2 skill is an excellent mobility tool that also supplies clones which, you guessed it, cast even more chaos. The 2 skill can even be combo'ed with the field from the 5 skill to become another source of the aura version, just in case the 4 skill wasn't enough for you. Finally, the 3 skill is what ties it all together. Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Grant boons to nearby allies when this skill fully charges. Power Break. 2. Break stuns on yourself and grant stability to nearby allies. Mantra of Distraction. 2. Holosmith is an elite specialization for the engineer unlocked with the Path of Fire expansion. Holosmiths have learned to use zephyrite crystals to construct their Photon Forge, a device capable of turning the light of the sun into weapons of hard light to cauterize their enemies. The Photon Forge heats up with use, becoming even more Channel the Luxon and Kurzick heroes Archemorus and Saint Viktor to assault your enemies and protect your allies. Instead of dodging, you leap high into the air, crashing down to devastate your foes. — In-game description. Vindicator is an elite specialization for the revenant unlocked with the End of Dragons expansion. Unique weapon-skill combat - instead of one set of skills for each of their 2-4 weapons, they get to choose 1-2 weapons, and get 4 sets of skills for them, for each of the four elements. Extremely versatile in their playstyle - fits almost every role well. Low-health pool forces you to rely on your utility and high-healing to survive. The expanded weapon proficiencies are coming in 2024 during the second major update for Guild Wars 2: Secrets of the Obscure™. Today, we’ll be taking a look at yet another new set of weapons that will be first playable during the Expanded Weapon Proficiency beta event, starting on November 28 at 9 a.m. Pacific Time (UTC-8). Staff concept art. The staff is a two-handed weapon that is well known for its long range and wide array of area of effect skills that can support allies or damage and control enemies. Most skills on a staff have 1200 range, however Revenants and Daredevils instead use the staff in close combat. The axe is a one-handed weapon that may be wielded in the main hand off-hand. Their skills typically deal great. 1Skills by profession. 2Related traits. Cleave at your enemy with a physical and a magical axe. Cleave your axe into the ground, reducing enemy movement and carving a razor-sharp symbol of vengeance. There's only 3 classes that can use rifle - warrior, engi and thief. Shortbow is in a similar situation, only three classes that can use it and one of them has no good skils (ranger). Shortbow is useful on all three classes. shortbow/shortbow condi soulbeast is still a thing, and good enough to use it in raids. In Guild Wars 2, daggers are the slick, quick, and efficient weapons that majority of the core professions and their elite specializations can wield in battle. Daggers may be known to be useful in close combat situtions, but elite specializations like the Mesmer's Virtuoso can turn them into mid- 2.1.3. 2.2Main-hand only. 2.3Off-hand only. 2.4Aquatic. 3Slot skills. 3.2Utility. 4Downed and drowning skills. Virtues are the guardian's profession mechanic, occupying the F1 – F3 slots above the skill bar. Each one provides a continual passive effect, and they can be activated to provide a brief, but more powerful, effect to all nearby allies. Bladesworn is an elite specialization for the warrior unlocked with the End of Dragons expansion. Bladesworns have employed the advances of Canthan Dragonjade tech to combine a sword and a gun to create their gunsabers. With cartridges loaded with amber from trees in the Echovald Forest, these weapons cut with explosive power. We’ve been buzzing all week over the impending reveal of Guild Wars 2 first three elite specs from End of Dragons. Technically, we already have some glimpses of the first two; the Mesmer’s Virtuoso was revealed during the preview event, and the Necromancer’s Harbinger. got a video yesterday. But the third one – and more details – have .

guild wars 2 classes weapons